*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
May 21, 2022, 02:10:34 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 72 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
Pages: [1]
Print
Author Topic: Humanity Question: On the Edge of Zero Intervention  (Read 1834 times)
Judd
Member

Posts: 1641

Please call me Judd.


WWW
« on: August 15, 2005, 04:18:35 PM »

No, not at all. Humanity is a metagame concept, not an in-game, even when you roll it when the character tries to do something. It plays exactly the same role as theme music in most movies.

Is it cool for the players to look at another player's or even an NPC's character sheet, realize they are teetering on the edge of losing their last Humanity point and try to stop them because they are "on the edge'?

My answer to this would be, whatever made for a fun bang is good with me but I'm just curious what ya'll thought.
Logged

Ron Edwards
Global Moderator
Member
*
Posts: 16490


WWW
« Reply #1 on: August 15, 2005, 05:54:22 PM »

It's cool according to me and the folks I play with. We do that all the time when playing Sorcerer.

I have a very hard time understanding when or how it wouldn't be cool. Who wants to limit the theme music for a character to just one listener?

Best,
Ron
Logged
Judd
Member

Posts: 1641

Please call me Judd.


WWW
« Reply #2 on: August 15, 2005, 06:05:12 PM »

Theme music is a great way to describe it.

That really made its role at the table click into place for me.

Better late than never.
Logged

Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!