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Started by lumpley, September 13, 2005, 11:00:37 AM
Quote"Nice weather though, huh?" isn't (generally) going to cut it.
Quote from: Sydney Freedberg on September 14, 2005, 01:15:16 PMQuote from: Falc on September 14, 2005, 01:05:57 PMall 4 arenas of conflict are mechanically equalExcept for fallout, of course. That's the one area that your otherwise beautiful circle diagram doesn't capture, and in which "escalation" in the sense of a linear progression actually takes place: talking gives fallout in d4s, physical in d6s, fighting in d8s, and "the morally resonant weapon for the setting" gives d10s, which makes that weapon (as Vincent notes in the book) the only way fallout can kill a character outright (because your two highest fallout dice can only sum to 20 if they're both d10s). So the moral resonance and the mechanic interlock: When this weapon comes out in a conflict, it immediately poses the question, "Are you willing to die for this? Are you willing to kill for it?"
Quote from: Falc on September 14, 2005, 01:05:57 PMall 4 arenas of conflict are mechanically equal