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275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 84 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
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Judd
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Posts: 1641

Please call me Judd.


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« Reply #60 on: October 06, 2005, 09:34:57 PM »

Question: Is Sorcerer a games where it's absolutely essential that everyone do character creation at the same time, as is the case with PTA?

Allow me to tell you how it has worked for me.

I haven't played Sorcerer where we've made the setting together at the table.  I'm sure I'll get to that at some point but it hasn't happened yet.

So, I e-mail everyone the basic pitch and let them stew, asking them not to have any concrete ideas just yet.

Then we get together for a chargen half-session.  I hand out the descriptors.  Everyone reads, they think, they ask questions, they add a descriptor to the list that would go with the setting.  Mind you, the descriptors aren't wide open but sometimes one is missing that is obvious.

Then we discuss our concepts.  The players will find cross-overs between their characters.  No need to push the cross-overs too hard but they'll be there, well written descriptors will make that a sure thing.

We make up characters and then the relationships between PC's become clear.  These relationships aren't necessarily two PC's who know each other but could be just that tehy know of each other, have heard of each other's rep.

Then we write kickers together, making sure everyone is on the same page.  If they want to have kickers that are somehow related...cool.  If not...cool.

Then take those PC's, go home and think about how to handle 'em.

This process of character creation takes about two hours if its rushed, three if you've got the time.

Then writing bangs.

Then play.

Hope that helps.
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Peter Nordstrand
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Posts: 501


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« Reply #61 on: October 06, 2005, 11:30:31 PM »

Hi,

Quote from: Ron Edwards
What you need to do now is STOP and let the rest get worked out through the players and yourself in character creation.

I absolutely agree. It is time to kill this thread, stop talking to us for a little while and talk to your players instead. You are ready. And so what if you make a mistake or two? I've made a ton of stupid mistakes when running Sorcerer, but I'm learning, and I've had a cartload of disturbing yet entertaining experiences all the same.

Good luck
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Lisa Padol
Member

Posts: 365


« Reply #62 on: October 11, 2005, 11:51:13 AM »

Okay, I've got three potential players, one of whom went into fascinating detail about how universities came to be in our world and what precedent there is for exceptions to the church or mosque derived universities.

We've discussed when we can get together for character creation / one sheet review, and I've suggested the 28th. Yep, that's really the first time we've all got an opening (presuming we don't get hit by terrorists, nature, or various family health issues). I'll let you know how it goes.

-Lisa
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Lisa Padol
Member

Posts: 365


« Reply #63 on: October 27, 2005, 05:07:09 PM »

Yay! We actually had a meeting and started Character Generation! Wow. I mean, really, Wow! The energy level was amazing. I posted about it here: http://www.indie-rpgs.com/forum/index.php?board=14.0.

Short term goals: Get Beth's character generated. Get the demons stated up. Get the backs of the sheets filled out.
Long term goal: Have the first session sometime this year.

-Lisa
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Lisa Padol
Member

Posts: 365


« Reply #64 on: October 27, 2005, 05:13:48 PM »

Yay! We actually had a meeting and started Character Generation! Wow. I mean, really, Wow! The energy level was amazing. I posted about it here: http://www.indie-rpgs.com/forum/index.php?board=14.0.

Er, here: http://www.indie-rpgs.com/forum/index.php?topic=17417.0

-Lisa
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Lisa Padol
Member

Posts: 365


« Reply #65 on: October 27, 2005, 05:14:36 PM »

Sigh. Okay, try this one: http://www.indie-rpgs.com/forum/index.php?topic=17417.0

-Lisa
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Ron Edwards
Global Moderator
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Posts: 16490


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« Reply #66 on: October 28, 2005, 03:38:45 AM »

This is getting silly. Lisa, let go of this one. Stick with the other threads you've started.

Thread's closed.

Best,
Ron
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