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Started by Wormwood, October 25, 2005, 05:25:01 PM
Quote from: Wormwood on October 25, 2005, 05:25:01 PMThis leaves quite a bit of room, since you could be learning how to use a combat system, or reinforcing that you are the best roleplayer or storyteller at the table (whether or not this is true). What is important is what this excludes as a valid purpose, namely aesthetics. The advantage of excising aethetics from the study of RPGs is that this permits us to move towards observable phenomena as the foundation of theory, in this case active content.