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Started by oliof, October 28, 2005, 10:10:52 PM
QuoteFirst, transposing Dogs to Aldea/Jarzon is a snap. Just replace names.
QuoteSecond, Eric Provosts towns rock. Without his hard work on High Rockton, I'd been lost.
QuoteThird, I missed the guns.
QuoteFourth, I did something the rules didn't cover to give the players some critical information I wasn't able to convey otherwise. When they were in a conflict where what they put at stake was something the demons wanted, I gave them the dice for demonic influence. This first was shocking, but I think it was one of the best appliances of game rules of the evening.
Quotethe conflict did warrant for a dying Keeper/Dog in anybody's mind
Quote from: Frank T on October 29, 2005, 01:09:13 PMI think it was a good session, and fun play. Ron might have had a little trouble in the beginning, but I think he "got" the game better as play went on.
QuoteThe final conflict was definitely the best one, although it seemed a little strange that Brother Zaroun should be in mortal danger because of a little shoving. Also, if I'm not mistaken, it's not hard at all to get your Dog killed, or is it? This didn't occur to me when reading the rules, but if there's murder in town and you have to take a blow being shot, that's at least 8d10 in the healing conflict, right? Oh boy.
QuoteSpeaking of shooting: I agree that swords just aren't the same as guns. Guns are so small, easily drawn, and deadly. Even pointing them is dangerous because everybody knows they tend to blow off. If a shot rings out in the middle of night, the whole town will be instantly awake. You don't need to be strong, or skilled, to kill someone with a gun. Even a kid can do it. However, I think this is mostly Color. Important Color, but not very relevant to Situation in most cases.
QuoteQuotethe conflict did warrant for a dying Keeper/Dog in anybody's mindQuoteI'm sure you mean it did not warrant for a dying Keeper, right? Aside: I took 6d6 8d4 fallout alltogether. Not bad.Of course!
QuoteI'm sure you mean it did not warrant for a dying Keeper, right? Aside: I took 6d6 8d4 fallout alltogether. Not bad.