The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
May 24, 2022, 06:45:51 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4285
Members Latest Member:
-
Jason DAngelo
Most online today:
92
- most online ever:
565
(October 17, 2020, 02:08:06 PM)
The Forge Archives
Independent Game Forums
Half Meme Press
(Moderator:
Paul Czege
)
A Beast/Brain Master
Pages: [
1
]
« previous
next »
Author
Topic: A Beast/Brain Master (Read 3508 times)
Victor Gijsbers
Acts of Evil Playtesters
Member
Posts: 390
A Beast/Brain Master
«
on:
November 07, 2005, 04:11:08 PM »
Because the GM didn't have the time (or rather, peace of mind) to prepare for our usual (read: very infrequent) game of Trollbabe, it was decided that I would GM a game of My Life with Master. We didn't finish it, unfortunately, but it was good - good enough that both players, both first-time MLwM players, said they wanted to buy the book. However, nothing really unexpected or problematic happened, and I don't think any insight is to be gained by making an actual play report.
Except for one thing. The players had decided that the Master would be a scientist doing bizarre psychological tests and dissecting the brains of dead humans - and of living humans! - in order to write a book containing the final and complete theory of the mind. I then explained the difference between Beast and Brain Aspect, and asked them which better described the Master. They fluctuated from Brain to Beast and then back to Brain - at which point one of the players said: "Maybe he can be a Beast when he is in the dissecting room, and a Brain elsewhere? Is that possible?" "Let's do it!", I exclaimed, and we did.
It worked very well. When he was not in the dissecting room, I remained seated, and portrayed the Master as basically calm and rational (though with bestial rage sometimes coming near the surface). When he was in the dissecting room, I always stood up, walked around, walked up to the players, spoke into their ears, screamed, and so forth. I liked playing the Master this way - and the players really hated going to the dissection room!
So, I thought I'd share that.
Logged
My blog:
The Gaming Philosopher
Michael S. Miller
Member
Posts: 846
Re: A Beast/Brain Master
«
Reply #1 on:
November 08, 2005, 07:04:20 AM »
Quote from: Victor Gijsbers on November 07, 2005, 04:11:08 PM
It worked very well. When he was not in the dissecting room, I remained seated, and portrayed the Master as basically calm and rational (though with bestial rage sometimes coming near the surface). When he was in the dissecting room, I always stood up, walked around, walked up to the players, spoke into their ears, screamed, and so forth. I liked playing the Master this way - and the players really hated going to the dissection room!
Brilliant, Victor! I love when they give me a multi-faceted Master, so I can change my body language in response to different cues. Very cool.
Logged
Serial Homicide Unit
Hunt down a killer!
Incarnadine Press
--The Redder, the Better!
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum