*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
August 16, 2022, 02:14:27 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 75 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
Pages: [1]
Print
Author Topic: Any audio sessions?  (Read 3620 times)
Jason Newquist
Member

Posts: 66


« on: November 16, 2005, 01:23:05 PM »

So I've been making my way through the "Have Games, Will Travel" podcast.  One of the few things I *really liked* was how the producer recorded a game session of Polaris and posted it.  What a wonderful PR and educational boon, to *listen* to a session of play actually executed -- complete with people asking questions and everything!  (Especially for a Forge game.)

Do we have anything similar -- either in audio or text format -- for a Dogs session?
Logged
Vaxalon
Member

Posts: 1619


« Reply #1 on: November 16, 2005, 01:26:37 PM »

No, but I'd be willing to try it.
Logged

"In our game the other night, Joshua's character came in as an improvised thing, but he was crap so he only contributed a d4!"
                                     --Vincent Baker
Transit
Member

Posts: 23


« Reply #2 on: November 16, 2005, 01:35:28 PM »

I think this is a cool idea.
Logged
IMAGinES
Member

Posts: 141

AKA Rob Farquhar


WWW
« Reply #3 on: November 16, 2005, 02:50:04 PM »

If I ever get a Dogs in the Voice Chat going, I'd like to record it. I believe the Ventrilo voice program has an inbuilt recording facility, but if we play via Skype I'm not sure how I'd go about it.
Logged

Always Plenty of Time!
Jason Newquist
Member

Posts: 66


« Reply #4 on: November 16, 2005, 04:02:00 PM »

No, but I'd be willing to try it.

Terrific!
Logged
fmac
Member

Posts: 10


« Reply #5 on: November 17, 2005, 01:24:24 PM »

but if we play via Skype I'm not sure how I'd go about it.

More difficult. There are a few ways to do it - see http://www.skypejournal.com/blog/archives/2005/02/call_recording.php.  The upside is, more people have and are familiar with Skype, and it runs on more platforms.
Logged
Jason Newquist
Member

Posts: 66


« Reply #6 on: November 19, 2005, 07:35:55 AM »

but if we play via Skype I'm not sure how I'd go about it.

More difficult. There are a few ways to do it - see http://www.skypejournal.com/blog/archives/2005/02/call_recording.php.  The upside is, more people have and are familiar with Skype, and it runs on more platforms.

While this is topic drift, I will say that I recorded a 4-person Skype call with PowerGramo: http://www.powergramo.com/.  It worked pretty well.
Logged
IMAGinES
Member

Posts: 141

AKA Rob Farquhar


WWW
« Reply #7 on: November 22, 2005, 08:54:05 PM »

While this is topic drift, I will say that I recorded a 4-person Skype call with PowerGramo: http://www.powergramo.com/.  It worked pretty well.

Cool! Thanks, Jason!
Logged

Always Plenty of Time!
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!