Forum changes: Editing of posts has been turned off until further notice.
Started by Halzebier, December 01, 2005, 12:29:54 PM
QuoteThe obvious answer to me is that that would be boring.
QuoteBut even in your example, if I want the players to 'work for it' and that makes a conflict, doesn't that assume the players don't want to work for it? That's not my experience, either.
Quote from: lumpley on December 01, 2005, 05:31:08 PMYou already gave examples.Explicit: the roll resolves whether I get down the hallway unseen. Nonexplicit: does the roll resolve whether I get down the hallway unseen? Dunno; we left that ambiguous.
Quote from: Andrew Morris on December 02, 2005, 09:49:32 AMIn the first, the stakes are whether you get down the hallway unseen, and the roll resolves that. In the second, the stakes are whether you take out the security camera, and the roll resolves that. In both cases, the player wanted his character to get down the hallway unseen, but in the first, that issue was directly resolved, while the second resolved something that might or might not lead to the player accomplishing his goals.