Forum changes: Editing of posts has been turned off until further notice.
Started by lampros, December 04, 2005, 03:14:20 AM
Quote from: Ron Edwards on December 06, 2005, 09:13:46 AMKintara, if I'm understanding your post correctly (correct me if I don't), then you're suggesting a solution for the game we're talking about. I agree that any number of sorts of Drift would work well, although I really don't think my own preferred Sorcerer-style Narrativist GMing is a candidate.However, I think you might be putting the cart before the horse. You don't Drift rules in order to create new goals of play; your existing goals of play lead you to Drift rules. So if this GM is meeting his goals, saying "Drift'em!" is no solution.Best,Ron
Quote from: RonBut that's bogus to the Gamist - what's the point of having cool spells if you can't use them? And if you can come up with a way to use them (protect yourself during the window of vulnerability), then who the hell is the GM to override that?