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275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 75 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
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Author Topic: [DitV] Player conflict resolved in play.  (Read 1911 times)
Iskander
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Posts: 226

Alexander Newman


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« on: February 19, 2006, 07:24:37 AM »

I wrote about a player conflict that came up in the Czege'n'Bake(r) series I am running at the GGG.

The first conflict of last Friday night's session was a neatly encapsulated moment of two players resolving a difference of opinion about what their Dogs should do next, by using the dice mechanics. At least one of them learnt something about his Dog (and, I suspect, himself as a gamer) in the process.

The game as a whole has been very, very sweet. There have been times when I've jumped for joy. More, anon.
Logged

Winning gives birth to hostility.
Losing, one lies down in pain.
The calmed lie down with ease,
having set winning & losing aside.

- Samyutta Nikaya III, 14
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