The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
August 15, 2022, 08:01:26 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4285
Members Latest Member:
-
Jason DAngelo
Most online today:
74
- most online ever:
565
(October 17, 2020, 02:08:06 PM)
The Forge Archives
Archive
Indie Game Design
(Moderator:
Ron Edwards
)
[On the Run] Power 19
Pages:
1
[
2
]
« previous
next »
Author
Topic: [On the Run] Power 19 (Read 18961 times)
Robert Bohl
Member
Posts: 525
Re: [On the Run] Power 19
«
Reply #15 on:
February 22, 2006, 01:35:54 PM »
Ok that makes sense.
Interestingly, the only thing that mechanically differentiates them from one another mechanically in that early part of the game is trait choices, so that is going to put HEAVY pressure on picking good traits, and framing scenes that will let you show off your trait studliness.
I really like that.
Logged
Game:
Misspent Youth
: Ocean's 11 + Avatar: The Last Airbender + Snow Crash
Shows:
Oo! Let's Make a Game!
: Joshua A.C. Newman and I make a transhumanist RPG
Kevin Allen Jr
Member
Posts: 36
Re: [On the Run] Power 19
«
Reply #16 on:
February 23, 2006, 01:15:57 PM »
after your initial trait/resource framing, is there a lot of oppurtunity in the game to add to/alter those resources? My concern is that those first assignments are so critical that if you make a choice early on and the game doesn't totally steer that way your gonna be up shit's creek with a turd for a paddle.
And don't say it's your narrative responsability to steer it your way, i think in the 2 hour limit that might be real hard to do without making it look like you're going for a "leader" grab.
Logged
Primitive
: a game of savage adventure in the prehistoric world
Pages:
1
[
2
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum