Forum changes: Editing of posts has been turned off until further notice.
Started by TonyLB, February 24, 2006, 10:49:12 AM
Quote"Now, create a Goal your character will pursue and two Obstructions, which become part of the personality of two other characters at the table. Hand them their Obstruction cards, and keep your Goal card."
Quote from: TonyLB on February 25, 2006, 08:25:08 AMSome elements shouldn't be rewarded when they happen, they should be rewarded when they almost happen, but not quite. Does that make sense?
Quote from: Joshua BishopRoby on February 25, 2006, 02:02:07 PMThat makes sense. However, I think you need to be careful in structuring the veto rules and how they are used in the game so you don't have one player describe some awesome thing that they're really invested in and another player tells them it didn't actually happen. It needs to really "almost happen" rather than happen and then get retconned.