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lumpley games
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A new contest
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Topic: A new contest (Read 3235 times)
lumpley
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Posts: 3453
A new contest
«
on:
March 10, 2006, 09:40:34 AM »
To go with the Iron Game Chef, the Ronnies, the Bennies, the Matties, the Murkies, the Monkies...
The Gamie-Gamies!
Discussion welcome here or there.
-Vincent
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Brennan Taylor
Member
Posts: 499
Re: A new contest
«
Reply #1 on:
March 10, 2006, 10:08:57 AM »
I mentioned I was too busy to try this on your blog, but I have also already done this a couple of times. I did an abstracted war game semi-based on Risk when I was in High School (heavily influenced by Kings & Things, I recall), and I also designed a card game about political primary races that I got into an ownership dispute with a co-designer and has therefore never seen the light of day. I agree with you that there is a lot for RPG designers to learn from these other types of games.
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-- Brennan Taylor
Why Is a Raven Like a Writing Desk?
Indie Press Revolution
Galileo Games, Inc.
Ben Lehman
Member
Posts: 2094
Blissed
Re: A new contest
«
Reply #2 on:
March 10, 2006, 07:57:50 PM »
Hey, here's a rules question: Can we use older, uncompleted board game designs as a base?
I wrote this game about the slave trade in High School that I've always wanted to come back to.
yrs--
--Ben
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These are our Games
This is my Blog
Frank T
Guest
Re: A new contest
«
Reply #3 on:
March 12, 2006, 05:10:13 AM »
Neat idea! I was thinking about financing my roleplaying hobby by writing bestselling novels and designing bestselling German board games anyway. ;-)
So what qualifies you as an RPG designer? Writing up funky ideas in Indie Game Design? Writing a 24h RPG? Playtesting your own RPG? Having a playtest version for third people to test? Spending money on publishing preparation?
- Frank
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lumpley
Administrator
Member
Posts: 3453
Re: A new contest
«
Reply #4 on:
March 13, 2006, 06:58:25 AM »
Quote from: Frank T on March 12, 2006, 05:10:13 AM
So what qualifies you as an RPG designer? Writing up funky ideas in Indie Game Design? Writing a 24h RPG? Playtesting your own RPG? Having a playtest version for third people to test? Spending money on publishing preparation?
Yes. Or having an rpg in mind where you
could
, if pressed, do any one or more of those things.
Super easy.
-Vincent
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