*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
June 20, 2021, 08:24:15 AM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 211 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
Pages: [1]
Print
Author Topic: Relationships polarity  (Read 6703 times)
Alex F
Member

Posts: 69


WWW
« on: April 06, 2006, 03:37:00 PM »

Am I right in understanding that (stepping into PC's shoes for clarity) every PC you like hates you, and every PC you hate likes you? That's what I get from p21. I can see how you can work that, but wanted to check it.
Logged
Peter Nordstrand
Member

Posts: 501


WWW
« Reply #1 on: April 06, 2006, 03:53:53 PM »

That seems to be correct. Assume four players Adam, Bessie, Charles, and Doris, seated clockwise around a table in that order:

Adam likes Bessie (to his left), but hates Doris (to his right).

Bessie likes Charles (to her left), but hates Adam (to her right).

Charles likes Doris (to his left), but hates Bessie (to his right).

Doris likes Adam (to her left), but hates Charles (to her right).
Logged
Jason Morningstar
Moderator
Member
*
Posts: 1428


WWW
« Reply #2 on: April 06, 2006, 06:03:05 PM »

This trips up a lot of people and I'm re-wording it slightly for the second printing.  The whole idea is to kick-start conflict by making you love someone who hates you, and vice-versa.  It is counter-intuitive in real life but works great in play.
Logged

Alex F
Member

Posts: 69


WWW
« Reply #3 on: April 07, 2006, 04:01:21 AM »

Thanks Jason. Playing tomorrow...
Logged
Jason Morningstar
Moderator
Member
*
Posts: 1428


WWW
« Reply #4 on: April 07, 2006, 04:25:22 AM »

I can't wait to hear how it goes, Alex!  Good luck and have fun.
Logged

Steve Segedy
Moderator
Member
*
Posts: 97


WWW
« Reply #5 on: April 07, 2006, 05:53:14 AM »

Yeah, and it's important to realize that those relationships are just to get you out of the starting gate.  You can change those alliances and enmities as fast as the players allow.  Most of the times I've played, I immediately send my character after Jason's character, no matter where we're sitting...
Logged

The Shab-al-Hiri Roach and Grey Ranks, available now at IPR!
Jason Morningstar
Moderator
Member
*
Posts: 1428


WWW
« Reply #6 on: April 07, 2006, 06:50:51 AM »

Right - I think it actually states that in the rules, about all bets being off after the first set of scenes.  And it's absolutely true, Steve consistently throws his character's at me like a rapid dog, only to be utterly demolished by my superior card-drawing and die-rolling skillz. 
Logged

Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!