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Started by DevP, August 27, 2006, 06:29:15 PM
Quote from: DevP on August 27, 2006, 06:29:15 PMDoes this seem to both work and jibe with the feeling of the game?
Quote from: Hans on August 28, 2006, 11:40:42 AM* Why not allow people to have a number of hole cards equal to their normal base cards (from attributes, traits, devil) - the three face up cards.
Quote from: Hans on August 28, 2006, 11:40:42 AM* Chips in Dust Devils simply aren't the same thing as money in Poker...the supply is, in my experience, too small. (Maybe I am just a miserly dealer.) Escalating to 4 chips on the river seems too much to me, especially in a one shot game. On the other hand...folding seems to me to be a pretty rare occurence, so it might not be that big a deal.* If you stick to just the two hole cards, and use the sum of stuff to make flush method, you need to allow people to spend two chips to improve their chances, as a person under the normal system can do this (one to get an extra card, one to discard and draw).* May I suggest that without any connection to the narration and story, the process of flipping one card at a time in the flop is overkill? Why not just flip them all at once? Certainly if the main goal is simply to make sure the Dealer doesn't run out cards, flipping them one at a time is not worth the trouble.