Forum changes: Editing of posts has been turned off until further notice.
Started by Iskander, September 05, 2006, 09:26:42 PM
Quote- Is there a mechanic for helping, or do PCs seeking to aid one another just have to state appropriately congruent stakes?
Quote- Somewhere (I could swear) you talk about environmental opposition - I think using a difficult Ætherspace journey as an example. Do you then treat the environment as an NPC with Power and Force, as usual?
Quote- Have you got any guidance for setting appropriate opposition to three PCs? I've played an evening's worth of 9W twice with two groups; the first got thoroughly mauled by their opposition, the second... not so much, but I couldn't yet put my finger on how much Power is too much power, yet.
QuoteI'm not going to let players fuck with each others' muses - I want them to continue to reflect their own (player) priorities. ... We will be playing with Metamorphosis as written: if the opposition are brutal users of Metamorphosis points, that's all the balance I need.
QuoteI am looking forward to prepping Ætherspace with muses and so on! The PCs are an Æthership captain of the Lost Armada, an Atlantean exile, and a castaway Ægis spy, thrust together by their search for the means to construct a Celestial Compass:
QuoteWhen you sit down to play, how do you make the opposition's values available to the players? They're entitled to the information, if I understand the rules clearly.
Quote from: Matt Snyder on September 07, 2006, 09:33:53 AMMake the Aether have conflicting Muses given that it's made up of Oceanus and Poseidon's "souls."
QuoteRecall that, once earned via victory... blah blah