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Have Gun, Will Travel - Wire Paladin, San Francisco
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Topic: Have Gun, Will Travel - Wire Paladin, San Francisco (Read 1853 times)
charlesperez
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Posts: 25
Have Gun, Will Travel - Wire Paladin, San Francisco
«
on:
October 13, 2006, 03:47:29 PM »
The 50s western, "Have Gun, Will Travel" features the gunslinger Paladin, who appears to be a Dog in all but name. He begs for a Dogs writeup, provided below. Obviously, I recommend that players of Dogs watch episodes of this western.
Paladin
Strong History
3d6 Body
3d6 Heart
3d6 Acuity
4d6 Will
Traits:
2d10 - Expert Gunfighter
2d8 - Competent Brawler
1d8 - At Home on the Trail
1d8 - Educated
1d6 - Well Traveled
2d6 - Way with the Ladies
1d10 - Would Rather Save Life Than Take It
Relationships: (Free Dice: 1d4 2d6 1d8)
1d6 - Hotel Carlton
1d8 - Hey Boy
Belongings:
2d6 - Finely Crafted Pistol
1d6 - Concealed Derringer
2d6 - Gunbelt with a Chess Knight Emblem on the Holster
1d6 - Horse
1d6 - Saddle With Saddlebags and a Bedroll
2d6 - Calling Card: "Have Gun, Will Travel - Wire Paladin, San Francisco"
1d8 - Supply of Newspapers, Courtesy of Hey Boy
Charles
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