Forum changes: Editing of posts has been turned off until further notice.
Started by Paul Czege, June 04, 2002, 05:33:52 PM
Quote from: Paul CzegeIt makes me want to propose that any user with more than 300 posts hold off for 24 hours before posting to a newly announced game in Indie Game Design, as a way of making room for newer users to contribute productively to discussions. Even more radical would be a 48 hour moratorium, except during that time if you have more than 300 posts, your role is to private message someone with less than 300 posts to evoke their thoughts about the game, during the time when they can post.
Quote from: Clinton R NixonDo you have an issue with people playing more?
QuoteSure, games get played. Could it happen more? Yes. Should it happen more? I can't see why not.
QuoteI'm not sure where you ever read "destructive part" into Paul's writings - I don't see him saying it. I see him saying "How can we make the Forge even more productive?" I can't imagine anyone having a problem with that idea.
Quote from: Ron Edwards5) Fuck the ongoing nasty insinuations or statements that the Forge is "all theory and no play." They're demonstrably false. People who are saying that are practicing Social Deception, hoping to influence third parties' judgment and behavior by providing false information. Such deception is best combatted simply by saying "That is a lie," and providing a link to Actual Play.
Quote from: hardcoremooseThere was a time when I was posting every hair-brained idea I had. At some point, Ron jumped in and said (and I paraphrase) 'That's great, but why aren't you playtesting these?'. So that weekend I got a couple friends together and we played that game (happened to be Human Wreckage).
Quote from: Clinton R NixonWhere's the meat? "All theory and no play" is obviously bullshit, but there's not a lot going on there, either.
Quote from: Clinton R Nixon... Are people really that lazy, apathetic, and pathetic that they can't do a little work?
Quote from: Clinton R. Nixon... - 45% of the people around here read and talk about indie games, and then go home and play D&D or d20 Cthulhu or whatever. I don't have a problem with these games, but they aren't getting indie games played.
Quote from: Ron Edwards2) Playing creator-owned games here at the Forge during the course of their development. ... I need to make my point really clear.I regard the idea of something like a quota or reward system of Indie Actual Play very dubiously. People come to the Forge and stay for lots of reasons, but in large part because whatever RPG they play, they get positive encouragement for doing so and lots of willingness to talk about the details. D20, Vampire, old D&D, GURPS, Space:1889, Star Wars D6, Earthdawn, what-have-you, it's all good Actual Play.
Quote from: Mike HolmesI wouldn't be so quick to criticize that, either. Ron has made it clear that Actual Play is not a place for "Breathless, and then" recountings. ...If we were to simply recount every game session we played, I think the forum would fill up very quickly. Instead, though, we pretty much only post about sessions where there is an interesting point to be made, or problem to discuss. So you don't see much about the average session. ...Would you like us all to try to dig a bit deeper and come up with issues every single time we play? I can do that, I suppose, but I'd prefer not to force it. Is that what you're suggesting?
Quote from: Clinton R NixonIn the interest of examining the actual case, let's look at the first page of the Actual Play forum. We have: - 6 threads on various d20 games (47 posts in total) - 3 threads about DemonCon (28 posts in total) - 2 threads on Zak's Indie Gaming Monday (in which he plays Steve Jackson's Munckhin, Hogshead's Pantheon, and Wizards of the Coast's d20 Cthulhu) (13) - 2 threads on a World, Flesh, and the Devil game soon to be run by its author (13) - 1 thread on actual play of Adventure! (7) - 1 thread on profiling (24) - 1 thread on how to start and keep a game group (1) - 1 thread on actual play of idoru (10) - 1 thread on an Inspectres game at a convention (2) - 1 thread on play of Riddle of Steel (1)I see 5 threads dedicated to indie games, 8 if you count the DemonCon ones - one of those is just planning. Out of those, I see three (five, with the two DemonCon play threads) that are actual play of indie roleplaying games, which is our explicit purpose. (Strangely, there's 9 threads on play of non-indie games, which I'm not discouraging people from doing, but the 1:3 indie:non-indie ratio is a bit sad.) Out of those three, there's only one with a significant amount of comments.Where's the meat? "All theory and no play" is obviously bullshit, but there's not a lot going on there, either.
QuotePlayed Everway on Thursday. It lasted about two hours. It was a small (4 person) group, with two player characters and two gamemasters. It was a lot of fun.