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Author Topic: Indie Gaming Monday (06/03)  (Read 1891 times)
Zak Arntson
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« on: June 04, 2002, 09:49:59 PM »

Not much to report. We played tons of Munchkin.

First lesson: Put a cap on non-roleplaying activity. We should've given ourselves a 1 hour time limit.

We then played Pantheon, using the Destroy All Buildings game. For those who don't know: It's a competitive story-telling game, where you try to hit tons of genre conventions.

Second lesson: Make sure everyone is familiar with the genre. My wife hasn't seen much Godzilla, so she was interested in playing, but as the game went on, she missed some of the references, and wasn't as into it as the rest of us.

That's it. So, lessons: Time limits on non-roleplaying. Keep everyone involved.

Hopefully next week all the Cthulhu players will be over and I we can move the scenario over to Chthonian Redux rules!
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