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Author Topic: Design Tools...what kind do you use ?  (Read 1652 times)
Fabrice G.
Member

Posts: 206


« on: June 08, 2002, 02:06:24 PM »

Hi all,

As a closet game designer (I'm trying, but to no good so far...), I was interested by a suggestion Nathan made here. He suggests that we make up new design tools. So, as many of you are successfull designers, that question is for you: what design/creation tools do you use ?

I think that beyond merely allowing to copy a technique, pooling those tools might permit newbie like me to see thing more clearly and to think about design in a new light.


Thanks to you all,

Fabrice.
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Paul Czege
Acts of Evil Playtesters
Member

Posts: 2341


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« Reply #1 on: June 08, 2002, 03:18:58 PM »

Hey Fabrice,

Roy Penrod started a thread recently that lays out a design approach that, although I haven't used it, I think is particularly compelling. Essentially, it starts with you writing an example of play like you see in most non-indie roleplaying games. Read his thread here:

http://indie-rpgs.com/forum/viewtopic.php?t=1896

I'm only aware of one public attempt to use the method, by Christoffer (Pale Fire), but I was impressed at how well it worked to expose his priorities and get people talking about mechanics that support them. Read it here:

http://www.indie-rpgs.com/forum/viewtopic.php?t=1926

Paul
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My Life with Master knows codependence.
And if you're doing anything with your Acts of Evil ashcan license, of course I'm curious and would love to hear about your plans
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