The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
May 23, 2022, 10:32:34 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4285
Members Latest Member:
-
Jason DAngelo
Most online today:
71
- most online ever:
565
(October 17, 2020, 02:08:06 PM)
The Forge Archives
Independent Game Forums
lumpley games
(Moderator:
lumpley
)
[Mechaton] Help get me playing Right.
Pages: [
1
]
« previous
next »
Author
Topic: [Mechaton] Help get me playing Right. (Read 3021 times)
Noclue
Member
Posts: 304
[Mechaton] Help get me playing Right.
«
on:
September 21, 2007, 09:40:59 AM »
So, I bought mechaton. I'm mostly an RPGer but I have these LEGO Mindstorm sets that are sitting around collecting dust. So I thought Mechaton might be fun. Anyway, I have the book now and I see I could use some mech kits. I'm pretty lost though. I have the LEGO digital designer and would love to just click a button and have them send me stuff to make mechs.
Any guidance here for a true noob?
Logged
James R.
David Artman
Member
Posts: 570
Designer & Producer
Re: [Mechaton] Help get me playing Right.
«
Reply #1 on:
September 24, 2007, 10:00:26 AM »
I might not be understanding you, but if you need LEGO advice, why not go to the LEGO builder's forums? You'll get virtually no advice, here, about using Mindstorm or making ambulating skeletal structures onto which you'd attach the control box and servos.
(
http://messageboards.lego.com/default.aspx
)
If you need help understanding the RPG, with what particular rules are you having trouble?
David
Logged
Designer -
GLASS
,
Icehouse Games
Editor -
Perfect
,
Passages
lumpley
Administrator
Member
Posts: 3453
Re: [Mechaton] Help get me playing Right.
«
Reply #2 on:
September 24, 2007, 11:03:01 AM »
I need to spend some time on the Lego boards myself.
Noclue, if what you're looking for is a quick & dirty way to get some parts suitable for mech-making, check this out:
Kilodyne's Lego Factory kit
.
-Vincent
Logged
Noclue
Member
Posts: 304
Re: [Mechaton] Help get me playing Right.
«
Reply #3 on:
September 24, 2007, 04:52:59 PM »
David: Sorry for the confusing post. I'm just raiding the Mindstorms sets for parts in order to make mechs. I've made some interesting thingies, but it thought it would be nice if I could just find a parts list and upload it to LEGO and they would send charge my credit card and send me little plastic bits.
Vincent: Thanks. Yes, I'm looking for easy, simple (affordable?) ways to get mech parts. I will check the link. Mech kits sound like what i'm after.
Logged
James R.
Noclue
Member
Posts: 304
Re: [Mechaton] Help get me playing Right.
«
Reply #4 on:
September 25, 2007, 09:00:59 PM »
Vincent: Kilodyne's Mech Library was exactly what I was looking for. Thanks! Also, I noticed that you have a page of designs and parts lists for your ptimanya mechs. How would one translate lists like those into actual pieces of plastic, if one were so inclined? Frex, I have been bipping around on LDD and Legofactory and I don't see anywhere that I can just list off parts like "Slope 45 2 x 1". I see how to send them an LDD model like Kilodyne made. I see how to buy featured products on Legofactory. But I can't figure out how to just get the parts on a list. Thanks in advance for continued help.
Also: Since I have the book now, any way I can get pdf updates when they come out?
James
Logged
James R.
Noclue
Member
Posts: 304
Re: [Mechaton] Help get me playing Right.
«
Reply #5 on:
September 25, 2007, 10:31:13 PM »
Okay, now I feel like an idiot. I just found LEGO Factory Pick a Brick. Sorry.
Logged
James R.
lumpley
Administrator
Member
Posts: 3453
Re: [Mechaton] Help get me playing Right.
«
Reply #6 on:
September 26, 2007, 03:47:44 AM »
James, I'll set you up with the PDF. Email me - lumpley at gmail dot com.
-Vincent
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum