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lumpley games
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[DitV] A matter of timing
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Topic: [DitV] A matter of timing (Read 2510 times)
Daniel Davis
Member
Posts: 18
Nailav
[DitV] A matter of timing
«
on:
December 20, 2007, 01:18:20 PM »
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En-halu, agaim.
Moreno R.
Member
Posts: 389
Re: [DitV] A matter of timing
«
Reply #1 on:
December 20, 2007, 06:19:07 PM »
Hi Daniel!
I noticed something in your example. You didn't specify the stakes.
It could be important, because if A raises like this:...
Quote from: Daniel Davis on December 20, 2007, 01:18:20 PM
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Ciao,
Moreno.
(Excuse my errors, English is not my native language. I'm Italian.)
lumpley
Administrator
Member
Posts: 3453
Re: [DitV] A matter of timing
«
Reply #2 on:
December 20, 2007, 07:08:47 PM »
I always let the player roll the dice, and if they turn out to be crap, do their see over. They probably rolled in the middle of talking anyway. No big deal.
-Vincent
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Noclue
Member
Posts: 304
Re: [DitV] A matter of timing
«
Reply #3 on:
December 21, 2007, 12:05:44 AM »
That trait looks applicable any time she thinks she is right, regardless of whether she's right or not (actually if she isn't right, she isn't right about being right). A narration like "I am always right!" works fine as a raise or a see, a block or dodge." That narration doesn't have to change with the dice she's rolling. The dice don't have anything to do with how right she is, only how much impact her statement has in the conflict.
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James R.
Daniel Davis
Member
Posts: 18
Nailav
Re: [DitV] A matter of timing
«
Reply #4 on:
December 21, 2007, 09:20:25 AM »
Thanks for the input. I'm thoroughly satisfied with Vincent's solution.
We had a great session, by the way. I should be posting an Actual Play sometime soon.
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En-halu, agaim.
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