Forum changes: Editing of posts has been turned off until further notice.
Started by Web_Weaver, April 28, 2008, 08:46:55 AM
Quote from: Web_Weaver on April 29, 2008, 08:57:01 AMTravis, that must have been an efficient game, maybe the time restrictions focused everyone to keep it simple, I totally agree with you Moreno and Newsalor that it is a good way to introduce the mechanics, but how long did that accomplishment phase last?
Quote from: Web_Weaver on April 29, 2008, 08:57:01 AMThe setup will be a homecoming for recently trained soldier / heroes (Humakti for those who know the setting) so I have two possible accomplishment hacks if I choose to use that phase:1 A reasonably standard Accomplishment Phase "what did you want to achieve during your training"2 A throw them all into the town Homecoming Phase "What do you want to do as soon as you get home"At the moment I feel that 2 would fit the situation pretty well, the standard Soldier answer "Make out with Mary-Jane" would have all sorts of advantages for introducing town colour, situation foreshadowing and NPC introduction, which could be a more efficient use of time.
Quote from: newsalor on April 29, 2008, 12:06:13 PMSo you guys are humakti coming back to their home clan after being off somewhere on a quest. Cool.
QuoteI'd make the accomplishment scenes about their heroics, but with a twist. Make up a cool example like "I hope I learned to forgive" or something and then have them do their scenes about things that happened during their quest.
QuoteBTW, a friend of mine, who you'll likely meet at Tentacles, is doing a Mountain Witch / Humakti game set in the Upland Marsh. =)
Quote from: Mike Holmes on May 07, 2008, 03:30:19 PMHey Jamie,Did the game happen yet?