*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
December 07, 2021, 10:18:38 AM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 73 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
Pages: [1]
Print
Author Topic: [DitV] Questions  (Read 1916 times)
Jumanji83
Member

Posts: 22


« on: March 15, 2009, 09:28:35 PM »

I have two questions about things that have come up during character creation:

1) One of the players wanted to create a character that came from Back East, where he used to be a hedonistic dude, but he travelled to the Faith, where he converted and became a Dog. He overcompensates by taking a hardline against any sin. He insisted that all his family stayed Back East, and has not taken a single relationship either. He's going against the spirit of the game, isn't he? Should I wait and see if this gets fixed during the game, or ask him to alter his character?

2) What happens if a character has two guns, or two knives? Does he get dice for each ones? My assumption is that if the item is redundant and has the same number and size of dice, it counts only once.

Like if I have two guns, each worth 1d6+1d4, I could use one and then the other, or both at the same time, and I'd only roll 1d6+1d4. If, on the other hand, I had a big gun 1d8+1d4 and a small gun 1d6+1d4, I'd get to roll all those dice. Does that make sense?

Logged
5niper9
Member

Posts: 65

My name is René.


« Reply #1 on: March 15, 2009, 11:50:29 PM »

Logged
lumpley
Administrator
Member
*
Posts: 3453


WWW
« Reply #2 on: March 16, 2009, 07:06:44 AM »

Logged
Jumanji83
Member

Posts: 22


« Reply #3 on: March 16, 2009, 07:15:33 AM »

Cool! Thanks to you both.

My real name is Jason, by the way.
Logged
David Artman
Member

Posts: 570

Designer & Producer


WWW
« Reply #4 on: March 17, 2009, 09:15:09 AM »

RE Relationships: They needn't be to family. They needn't be to humans! This guy sounds a little... prideful, to me. Like, maybe, there's a demon whispering in his ear, making him forget that even sinners are human and can (and should!) be saved? He gonna gun down every jaywalker and two-bit huster? PUSH on that.

RE Things: They're no different than Traits, in the end. If the player wants them, it's important. If they want to ping both, let them--but (as Rene said) put a cute, doe-eyed kid in front of them. Or another Dog. (Or his family, but he's trying to block that for some reason.)
Logged

Designer - GLASS, Icehouse Games
Editor - Perfect, Passages
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!