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Started by opsneakie, May 29, 2009, 01:03:08 AM
Quote from: opsneakie on May 29, 2009, 01:03:08 AMIf I want the use of minor powers to be reasonably frequent, moderates between once an encounter and once a session, and majors to be around once or twice in a sizy story arc, how can I get Conviction gain to work properly?
QuoteAdditionally, will it be a problem to have the players facing vast numbers of enemies, given that they have a number of advantages over them (multiple hit points, powers, higher skill levels)? or should I keep it to smallers numbers of stronger opponents?
Quote from: opsneakie on May 29, 2009, 02:45:18 PMAs for Conviction, they're gaining 1d10+5 at the end of every successful encounter, which I think I'm deciding is too much.