Forum changes: Editing of posts has been turned off until further notice.
Started by Catelf, November 06, 2009, 09:07:54 AM
Quote from: Catelf on November 09, 2009, 10:23:07 PMI Know These Rules Works, Point.
Quote...then tell me what works well, and what does not!
Quote...I need to know what you think is a good rpg. Then I can tell you whether these rules are going to work for you.
Quote...there are dozens of designers here all struggling to get their own designs playtested some of whom have struggled to get their games accepted after being here a year or more...why should we look at your game ahead of those people who've been polite and courteous, those people who've asked the right questions and have seriously considered the words of others?
QuoteWhat i want, no, need, is advices on how to shape the Presentation of the Rules(so they get clearer, easier understandable), and people to actually Playtest them, and, if possible, any other additions to the Core rules that i have, or may have, to then tell me what works well, and what does not! And, if they work "not good" or not at all, then advices on how to correct them!
QuoteA guy called Mike Holmes said "Write rules that deal with what's important in your game and gloss the rest." To me that's gold.