Forum changes: Editing of posts has been turned off until further notice.
Started by Zak Arntson, August 01, 2002, 10:00:08 PM
Quote from: BailywolfAny thoughts on campaign structure? It seems brilliantly suited for one-shots....but what about something more long term? The TV model works pretty well (with source material abounding- Buffy, Angel, X-Files, Kolchack TNS, Melinium, The Others ect)- a group of characters (for whatever reason) have bizare, terrifying, and disturbing adventures every week, with certain threads which tie each "Season" together into a semi-coherent whole. But campaign play calls into question such things as Advancement... any thoughts thereabouts?
Quote from: Zak ArntsonAs far as metagame stuff goes, I'm not sure how I would tie it in. It may just be a discussion on how to play (there will be a lot in the final Chthonian text on how to play/create scenarios/etc etc) using the Serial mindset.Another option would be a shared resource among the Players. Descriptors that the Players create pre-/post-game on a single sheet, shared by all. Then you would increase Character effectiveness and Serial continuity by Burning these Serial Descriptors.This could either be shared among the group or just by a single Player (who would share it between her various Characters).