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Started by Necromantis, May 25, 2010, 01:19:22 PM
Quotecharacterics btw range from 3-16 (2d8+1) (can get higher with magical items)Average joe being 7-8although i find the average score is 10-11 (when rolled)but we are dealing with heroes here so no big deal there
QuoteSorry, it's just a pet hate of mine to see a game that looks like a cobbled together bunch of random components.
QuoteMy suggestion is that you get rid of your 11 categories. Since you are proposing using the average of 3 attributes to make 4 other attributes -- why not just have a 4 Attribute system?
QuoteRoll 2d8+1 gives a result from 3-17 not 3-16...
QuoteI don't like having to learn three different sub-games..........
Quote from: Callan S. on May 25, 2010, 10:02:18 PMHi,Do you have it in mind that campaigns (or one shots, for that matter) with this game culminate in some big issue being resolved? Like the big bad is defeated? Or global warming is averted? Or some big thing that is delt with?Do you want to have stats that deal directly with whether that big thing happens, or do you want to work indirectly, where the GM basically decides if a skill roll in some way effects whether global warming is averted (or whatever)?
QuoteYou've got 4 groups...strangely the "Knowledge" characteristic fits into two groups, but no other characteristic does this. Does this mean that you think knowledge is twice as important as the other characteristics? Because that's the implication.
QuoteNo one said you were dumb or said your game design didn't make sense
QuoteIf you're just doing it because that's what other game systems do...read a few more game systems.
QuoteIs it just to get a bunch of numbers that look like D&D numbers?
QuoteI still believe in the 9 cardinal attributes- physical strength- physical endurance- physical agility- social- mental- and these 9 can be taken down to less usually. I think generally in the short term games and designers have found ways to reduce skills and attributes to minimums which can lead to better playability and balance. Specializations can be a way to add some more flavor if need be. Such as : +4 swimming when rolling athletics checks.