Forum changes: Editing of posts has been turned off until further notice.
Started by Ron Edwards, August 06, 2001, 11:19:00 AM
QuoteIt's strange to come back to the Forge and be able to put faces and mannerisms on the names. I like it.
QuoteOn 2001-08-07 23:52, joshua neff wrote:He nails Ron to a T.
QuoteMy friend Aaron and I were at GenCon Saturday - Aaron had never been to it before, and I'd been to quite a few so I was his guide. The reason we came to the con was the main hall - we wanted to see all the goodies and spend our money on cool stuff. When the gate of the hall opened we were in the initial rush of mad gamers that day so we headed off to the far right side and began working our way across the hall, soaking in all the cool stuff, and making a few purchases here and there. Both Aaron and I work in a sales environment so we were on the lookout for a good sales pitch. Someone to really, sell us a game, CD, dice or minis. A good sales pitch not only tries to get you to buy the product, but has answers to you questions and tells you more than the blurb on the front and back covers do. I can read any flyer or cover blurb - I want real, honest information from a person who knows their product and can answer my questions. I was looking for that person this year. There were no "huge" release this year - no 3rd edition, no Orkworld, no Shards of the Stone. Yes, there was new stuff, but nothing so huge that it threatened to overshadow the others. To me it felt as if the playing field was leveled (to a point that is). No pre-con, new release hype to get me excited this year - it was up to the salesmen and women to get me excited about their product. I was looking for someone to really sell me - to get me excited about their product. Ron Edwards was that someone. Aaron and I passed by the Sorcerer booth on our way out of the great hall. It was the last booth for us that day. There wasn't a flashy banner, there wasn't any "conbait" in the booth - just some guys talking gaming and a few books on display. I was talking to Nick Lalone (who was walking with Aaron and I)and didn't even notice the booth until I heard a man (who I later learned was Ron Edwards), say to Aaron "You looked at it!" Apparently Ron had caught Aaron's quick glance at the book. Aaron stopped and walked over and began looking over the book and talking to Ron. I joined him to see what was up, and to hear what Ron had to say. Ron was great. He gave us the run down on Sorcerer. He told us the concept - we asked questions on it and he had answers. I had read a few good reviews of Sorcerer, so I thought I'd see how much this Edwards guy really knew about his product. We asked him about the conflict resolution system, about the fact that I didn't like doing a lot of math in my games - he gave us a quick demo on how it worked and showed me that math isn't a problem. His demo was fast, accurate, and backed up by actually opening the book and showing us where the rules detail the information. Aaron asked about the exp system - Ron had answers again, explaining exactly how it worked. Not only the theory behind it, but HOW the mechanics worked. Ron opened the book again to show us examples. He even pointed out how the book was organized. No one, and I repeat NO ONE, else at the con that we ran into had done that. Sure others had talked about the book, but he was the only person to open it and show it to us. All of our other questions were met with the same professional, and personable answers. Aaron and I were sold. We each slapped down $20 and got Ron to sign our books. Ron gave us each a free copy of the Schism setting for Sorcerer, a copy of a free RPG called Soap, and a copy of the Inde Game Manifesto. As he was writing up the receipt for Aaron and I, Ron looked up at each of us and said: "What was your name again?" He actually put my name on the receipt and called Aaron and I by name from that point on - a good tip for anyone else who wants to sell a game: call people by name whenever you can, it shows you care. Even the others at the booth were great. Everyone introduced themselves, and they ALL shook our hands and said they were glad to talk to us. Very classy, very well done. When we left the booth, both Aaron and I were still excited about the product, we talked about what a great sales deal it was and how friendly, personable and how much knowledge Ron showed about his product. Then, when I got home and read Sorcerer - I knew I had made the right choice. Thank you, Ron, for taking the time to sell you game to Aaron and I. Of all the different things we remember from GenCon, the experience at your booth is the most memorable of them all. Thank you, -Time