Forum changes: Editing of posts has been turned off until further notice.
Started by Jared A. Sorensen, August 10, 2001, 08:41:00 AM
QuoteDemons are either passers (groupies, roadies, boy/girlfriends) or objects (instruments or affectations).
QuoteOn 2001-08-10 12:50, Ron Edwards wrote:Hi there,I'm with Lon on this one, in terms of play - for Sorcerer, it sounds more like a character concept than a game/overall Premise concept. Seems to me that a whole game about Rock 'n Roll, fame, passion, and so on could well be done on its own without recourse to the demonics/sorcery metaphor at all.