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Site Discussion
What does it take for a designer to get a Forge forum?
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Topic: What does it take for a designer to get a Forge forum? (Read 2282 times)
Andy Kitkowski
Member
Posts: 827
I LIKE GAMES
What does it take for a designer to get a Forge forum?
«
on:
April 06, 2003, 11:12:28 PM »
I was just curious as to what it takes. Is there a certain amount that you've had to produce, or do you have to be hosted on the Forge? Are there any rules of thumb?
Specifically, I was thinking of Rafael and his Dread RPG. Rafael himself doesn't seem to have a huge amount of ties on The Forge (that is, he doesn't post a huge amount), but there's been a lot of talk recently on the Dread Newsgroup at Yahoo.com... I thought something like a Dread RPG forum here would be cool, as rules questions, revision info, etc could be archived here. Plus, people surfing on the Forge could hop into it, which may generate a few sales and certainly more interest.
On the other hand, though, a flood of forums by anyone under the sun who wants them might not be a good idea... After all, what happens if they abandon their product, etc.
Just curious what the policy/guideline/rule of thumb was.
Thanks!
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The Story Games Community
- It's like RPGNet for small press games and new play styles.
Ron Edwards
Global Moderator
Member
Posts: 16490
What does it take for a designer to get a Forge forum?
«
Reply #1 on:
April 07, 2003, 05:56:32 AM »
Hi Andy,
"What does it take ..." I'm tempted to answer, well, all kinds of things. The temptation, the temptation ...
This one's kind of old:
How do I get my own forum?
This one summarizes the current outlook:
Question for moderators
Best,
Ron
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Andy Kitkowski
Member
Posts: 827
I LIKE GAMES
What does it take for a designer to get a Forge forum?
«
Reply #2 on:
April 07, 2003, 06:26:22 AM »
Interesting. Thanks, Ron!
-Andy
ps- I was curious in general- I don't know if Rafael specifically had contacted you, or if he's even aiming for a Forge Forum, etc. I don't speak for him or his stuff at all, but I do my part to support it. :-)
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The Story Games Community
- It's like RPGNet for small press games and new play styles.
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