Forum changes: Editing of posts has been turned off until further notice.
Started by Valamir, September 12, 2001, 05:13:00 PM
QuoteOn 2001-09-12 17:13, Valamir wrote:It occurs to me that Humanity should be diametrically opposed to "demonity". Mechanincally having a high Humanity makes it more difficult to Summon, but easier to Banish. The implication there is that Humanity is somehow naturally opposed to whatever it is that makes a demon a demon.
QuoteNow ... I will freely admit that this doesn't address some aspects of the system. Why is humanity affected by doing good or bad things? I haven't come up with an elegant answer to that question. If anyone has any ideas, I'd like to hear them.
QuoteEngaging or experienceing Trauma doesn't so actually move the character closer to the ground. Rather, picture each trauma as a wagon load of dirt dumped by the character onto the ground. This growing "pile" of trauma then gets closer to the character [..]Hows that grab you?