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275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 65 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
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Author Topic: Proof of Concept Game Design: Where to post?  (Read 3173 times)
Wormwood
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Posts: 236


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« on: June 02, 2003, 04:30:42 PM »

That's most of the question. But to flesh it out nonetheless:

Let's say I'm designing a game which is intended to be a hypotest of some theory, possibly GNS, possible unrelated. Should I,

a) Post a thread to the appropriate theory forum.

b) Post a thread to the Indie Games forum.

c) both

or, d) something else entirely.

The main reason I'm asking this, is I have such a game (and possibly more where that came from) and want to determine a procedure for it.

   -Mendel S.
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J B Bell
Member

Posts: 267


« Reply #1 on: June 02, 2003, 06:49:23 PM »

This is just me, not a moderator, blowing air, but what I'd do is to post the game as such to Indie Game Design, and post a pointer in the relevant theory area saying "I've had some thoughts re. GNS/Director Stance/IIEE/Whatever, and as a proof-of-concept I designed such-and-so, at (URL for Design article)."

Then those who want to critique theory can use the theory thread, while those who want to remark on the game as a working design can talk on design.

--JB
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"Have mechanics that focus on what the game is about. Then gloss the rest." --Mike Holmes
Jack Spencer Jr
Guest
« Reply #2 on: June 02, 2003, 09:25:02 PM »

Chances are, since this would be about actual game design it should go in Indie Design and then if splitter topics come up, new threads should be started.
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Clinton R. Nixon
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Posts: 2624


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« Reply #3 on: June 02, 2003, 09:37:31 PM »

A-yup.
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Clinton R. Nixon
CRN Games
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