The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
June 25, 2022, 05:33:24 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4285
Members Latest Member:
-
Jason DAngelo
Most online today:
91
- most online ever:
565
(October 17, 2020, 02:08:06 PM)
The Forge Archives
Independent Game Forums
Half Meme Press
(Moderator:
Paul Czege
)
Using the Devil's Picture Book as a dice substitute.
Pages: [
1
]
« previous
next »
Author
Topic: Using the Devil's Picture Book as a dice substitute. (Read 2724 times)
mortmere
Registree
Posts: 2
Using the Devil's Picture Book as a dice substitute.
«
on:
September 17, 2003, 09:10:25 PM »
It's already been mentioned that the d4 is not something we all know or love. Instead of using a different dice ladder though I suggest using a
standard deck of playing cards
, which is much friendlier to non-gamers and adds immensely to the atmosphere and setting.
Separate court cards. The number cards are your standard d4; clubs count zero (discards, or 4s), hearts 1, diamonds 2 and spades 3. This deck includes the Intimacy bonus as a standard draw.
Court cards are separated into two decks for the further bonuses.
Red Jack
1,
RQueen
2,
RKing
3;
BlackJ
4,
BQ
5,
BK
6.
The Sincerity deck, obviously, also gets the two jokers for seven and eight. Decide for yourself which is which, I can't do all the thinking around here.
Equally, if you want to faff about with the value of suits or court cards, feel free to follow personal preferences; try to keep it simple and memorable though. The bonus decks are pretty simple to live with, since they come into play infrequently enough to allow shuffling between every draw.
My question regarding mechanics though is about the number-cards deck, which allows forty draws before it will need shuffling. Given that each draw is a serial reduction of future draws, rather than being a pure randomiser, what will the effects on play be?
I should add that I got my copy of the game through the post today, loved it entirely, and dreamt up this mechanical monstrosity without having yet played. I think I'll be using it for whenever we do get started, though.
Logged
diplomierter Bohemist
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum