Forum changes: Editing of posts has been turned off until further notice.
Started by Ulmo, February 04, 2004, 03:23:36 PM
Quote from: LxndrAnd yes, creating multiple Connections, getting 1 Love apiece, feels against the spirit of the rules. Not sure what can be done about it, though.
Quote from: UlmoIs it the intent that the "conflicts" that the minion is set on always fall into the violence or non-violent villiany?
Quote from: UlmoSome of the most effective portions of game play occured when one minion was sent to execute a task against another minion's connection. There are rules for minions to aid other minions, but what about inhibiting them?
Quote from: UlmoWhen a tie occurs in making an overture what happens?
Quote from: UlmoThe players felt little control over the game. Perhaps they are missing something because I ran the game wrong. Rereading the book though, I gave them more control over the narrative than the books recommends. In general, I let them help frame, or completely frame where their overtures took place. I think their concerns here though came from having to do what the die rolls required.
QuoteFrom a gamist point of view, there is little reason to attempt more than one overture to a connection. Too many love points associated to one connection makes that connection a ripe target for Master.