Forum changes: Editing of posts has been turned off until further notice.
Started by Andy Kitkowski, February 05, 2004, 05:03:11 PM
Quote1: Die rolls Player A (Will 4) is doing something against Player B (Will 5). They both roll their Willpower, for example. They roll d10s: Player A: 8, 8, 8, 5 Player B: 8, 7, 6, 3, 2 Would you simple discard ONE high die for the tie (leaving player A with two successes) or ALL high dice for the tie (leaving player B with two successes)?
Quote2: Combat (it's always combat, isn't it?). I'm using combat over simple conflict for this example, because there are "wound results" to consider. PCs A and B, NPC big baddie C. PC A hits baddie C, gets 3 successes. He wants to use those not as Victories (in other words, not to accumulate damage), but to pass them on as bonus dice to PC B, who is also attacking baddie C next. PC B makes his attack roll. Clarification: those successes simply pass to PC B as extra dice, with no damage to baddie C, right? You don't give baddie C damage AND give PC B dice for his next attack, right?
Quote3: Sex & Sorcery: Martial Arts p. 69: Bottom, re rolling Lore vs another's Stamina: "A sucecssful roll means that the character may use the rules in Sorcerer & Sword about saving victories across rolls, as long as the links are followed." Is that a misprint? Isn't it referencing the basic Sorcerer rule about saving victories from one roll to apply to the next? Unfortunately, I left my Sor&Sword book at home, so I can't reference it now, but if I'm wrong, could someone point my to this rule (page, area) of Sor&Sword?