The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
May 16, 2022, 11:21:18 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4285
Members Latest Member:
-
Jason DAngelo
Most online today:
84
- most online ever:
565
(October 17, 2020, 02:08:06 PM)
The Forge Archives
Independent Game Forums
lumpley games
(Moderator:
lumpley
)
Demons and Preservation
Pages: [
1
]
« previous
next »
Author
Topic: Demons and Preservation (Read 3102 times)
Ben Lehman
Member
Posts: 2094
Blissed
Demons and Preservation
«
on:
February 20, 2004, 09:42:02 PM »
I don't like the way that Preservation, as a demonic power, works. It seems counter-intuitive to everything else in the system, which is all about throwing extra dice down on the table, to have a "discard" mechanism.
I, at present, have no suggestions for changing it.
yrs--
--Ben
Logged
These are our Games
This is my Blog
lumpley
Administrator
Member
Posts: 3453
Demons and Preservation
«
Reply #1 on:
February 23, 2004, 07:26:53 AM »
Very fair. In fact, it probably shouldn't'a survived the changes to Fallout for NPCs. How about, off the top of my head: it knocks one Fallout die straight off, before you roll? A Preserved character who Sees with three dice takes only two dice of Fallout.
That'll work whether I'm rolling the Fallout as Fallout or giving those dice to you for a follow-up conflict.
-Vincent
Logged
Ben Lehman
Member
Posts: 2094
Blissed
Demons and Preservation
«
Reply #2 on:
February 24, 2004, 03:52:32 AM »
Quote from: lumpley
Very fair. In fact, it probably shouldn't'a survived the changes to Fallout for NPCs. How about, off the top of my head: it knocks one Fallout die straight off, before you roll? A Preserved character who Sees with three dice takes only two dice of Fallout.
That'll work whether I'm rolling the Fallout as Fallout or giving those dice to you for a follow-up conflict.
BL> Sweet. Works for me.
yrs--
--Ben
Logged
These are our Games
This is my Blog
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum