The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
June 24, 2022, 02:30:15 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4285
Members Latest Member:
-
Jason DAngelo
Most online today:
86
- most online ever:
565
(October 17, 2020, 02:08:06 PM)
The Forge Archives
Independent Game Forums
Half Meme Press
(Moderator:
Paul Czege
)
[nicotine girls] pdf w/ examples?
Pages: [
1
]
« previous
next »
Author
Topic: [nicotine girls] pdf w/ examples? (Read 4203 times)
6inTruder
Member
Posts: 64
[nicotine girls] pdf w/ examples?
«
on:
February 25, 2004, 04:40:30 PM »
is there any chance of Nicotine Girls getting the pdf treatment with some play examples or such? I guess cause I'd like to print it out, and I'm not exactly sure how the adding Fear deal works.
VERY cool idea/game by the by!
Logged
Paul Czege
Moderator
Member
Posts: 2341
[nicotine girls] pdf w/ examples?
«
Reply #1 on:
February 25, 2004, 06:05:12 PM »
Hi,
Thanks. And maybe. But first I just need the right bolt of inspiration. The game is very playable, but I think it needs a mechanic that focuses in-game events on issues that are meaningful to the players the way Kickers and Bangs do in Sorcerer. And I haven't come up with one that I think suits the game.
Regarding examples, have you seen our actual play thread,
http://www.indie-rpgs.com/viewtopic.php?t=7468
">yes, but I never inhaled? I think it reveals how even without an actual facilitative mechanic a GM can provoke the interests of players by offering the hook that their characters' dreams might be passing them by.
Paul
Logged
My Life with Master
knows codependence.
And if you're doing anything with your
Acts of Evil
ashcan license
, of course I'm curious and would love to hear about your plans
6inTruder
Member
Posts: 64
[nicotine girls] pdf w/ examples?
«
Reply #2 on:
February 26, 2004, 12:32:10 AM »
My bad. My specific question was something else (And I did read that Actual Play. Very good stuff there)...
Under the heading "Fear" says "A player can add to their character's Fear score at any time by assuming adversity into the girl's life according to the chart below. The GM will determine the specifics of the adversity."
How do you incorperate those "adverities" in Actual Play? Do you like, get the bonus dice now then the GM incorperates the "adversity" as play progresses? I think I'm getting my head more wrapped around this, but this little bit is still throwing me some.
I liked the idea of tieing your "Kicker" style mechanic into the girl's Dreams. Sorta like you were mentioning in "yes, but I never inhaled."
Logged
Paul Czege
Moderator
Member
Posts: 2341
[nicotine girls] pdf w/ examples?
«
Reply #3 on:
February 26, 2004, 01:25:42 PM »
Hey,
How do you incorperate those "adverities" in Actual Play? Do you like, get the bonus dice now then the GM incorperates the "adversity" as play progresses? I think I'm getting my head more wrapped around this, but this little bit is still throwing me some.
That's a smart question. We didn't discuss how this would work before we played, but the way we naturally handled it was as sort-of a contract. So when a player picked something from the Fear table, the GM was contractually obligated to introduce details making the event specific to the character, either in scenes with that character or in scenes with other characters. And the player was then contractually obligated to respond with appropriate character behavior. And I think it was pretty much an unstated obligation that the GM couldn't really wait more than a scene or two before introducing specific details.
Does that help?
Paul
Logged
My Life with Master
knows codependence.
And if you're doing anything with your
Acts of Evil
ashcan license
, of course I'm curious and would love to hear about your plans
6inTruder
Member
Posts: 64
[nicotine girls] pdf w/ examples?
«
Reply #4 on:
February 26, 2004, 09:13:09 PM »
Yeah. Thanks!
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum