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Independent Game Forums => Half Meme Press => Topic started by: Victor Gijsbers on November 07, 2005, 04:11:08 PM



Title: A Beast/Brain Master
Post by: Victor Gijsbers on November 07, 2005, 04:11:08 PM
Because the GM didn't have the time (or rather, peace of mind) to prepare for our usual (read: very infrequent) game of Trollbabe, it was decided that I would GM a game of My Life with Master. We didn't finish it, unfortunately, but it was good - good enough that both players, both first-time MLwM players, said they wanted to buy the book. However, nothing really unexpected or problematic happened, and I don't think any insight is to be gained by making an actual play report.

Except for one thing. The players had decided that the Master would be a scientist doing bizarre psychological tests and dissecting the brains of dead humans - and of living humans! - in order to write a book containing the final and complete theory of the mind. I then explained the difference between Beast and Brain Aspect, and asked them which better described the Master. They fluctuated from Brain to Beast and then back to Brain - at which point one of the players said: "Maybe he can be a Beast when he is in the dissecting room, and a Brain elsewhere? Is that possible?" "Let's do it!", I exclaimed, and we did.

It worked very well. When he was not in the dissecting room, I remained seated, and portrayed the Master as basically calm and rational (though with bestial rage sometimes coming near the surface). When he was in the dissecting room, I always stood up, walked around, walked up to the players, spoke into their ears, screamed, and so forth. I liked playing the Master this way - and the players really hated going to the dissection room!

So, I thought I'd share that.


Title: Re: A Beast/Brain Master
Post by: Michael S. Miller on November 08, 2005, 07:04:20 AM
It worked very well. When he was not in the dissecting room, I remained seated, and portrayed the Master as basically calm and rational (though with bestial rage sometimes coming near the surface). When he was in the dissecting room, I always stood up, walked around, walked up to the players, spoke into their ears, screamed, and so forth. I liked playing the Master this way - and the players really hated going to the dissection room!

Brilliant, Victor! I love when they give me a multi-faceted Master, so I can change my body language in response to different cues. Very cool.