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New Prioritization table for creating character

Started by bergh, April 12, 2004, 08:53:49 PM

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Lxndr

IF you want elves and dwarves to be LESS special, why make them effectively rarer?  In TRoS's ABCDEF system, "C" is all you need to be a non-magical halfling (such as a dwarf), and "B" for a non-magical Sidhe.  But in your ABCDEFG system, "B" is needed for dwarfs, and "A" for Elfs."  This makes non-humans (apart from Hobbits, anyway) even rarer, which suggests that your races are "more special", not "less special."

Anyway.
Alexander Cherry, Twisted Confessions Game Design
Maker of many fine story-games!
Moderator of Indie Netgaming

bergh

Becouse i don't wanted all the players to be non-humans,

anyway if you look at the elf,hobbit and dwarf rules i have made. you will find out that the the high priority you need to use, are balanced with the racial modifers you get. so in the end its balanced.
ie. Humans maybe only need to take a low priority in Race, and then high attributes are open for them. but the non humans races got so hefty racial modifers that it equals. also remeber that i think normal humans have maximum stat value at 7, non humans can get 10.

anyway i wants the non-humans races to be very special! but still rare, and right now there are 3 humans, 1 dwarf and 1 Elf in my group, and they all think that they really have chosen there prioritys in the best fasion. but they also like that each race have there special fell to it.

i hope this answer your Lxndr question in some way.

and to the question about extremes that you with my system could really make a very dump physical character, yes you can! i know, but remeber that Per,Wit and WP are mental, and those are used VERY much in combat, buying initiative and such. i think that in the end it don't matter much. i actually think that with the old system you could really make a combat monster.

47 points ok.
ST8 AG2 TO8 EN2 HT2 WP7 Wit7 MA2 Soc2 Per7
this character can't do much else then first round kills, hoping never really to be hurt, which also seem imposible with the TO8. where do you find such a person? a gladiator school?

with my system this monster is harder to make. (i hope it is).
Kind regards....

-Brian Bergh
brianbbj@hotmail.com
TRoS .pdf files: http://fflr.dk/tabletop/TROS/

Ingenious

Errr....
Bergh's example might seem like a combat GOD but it really isn't. The endurance score of 2 means that if he's in armor.. he'll be losing dice from the CP verrrrry rapidly. And if he's not wearing armor.. he's losing dice every 4 rounds.

My character can kill yours easily.. St of 7(8 if he's raged, the weaker form of berserking..) TO of 4 + full plate makes for a defensive rating of 10. And I have a greatsword and a CP of 11(with all factors factored). And this also means that I'll be evasive attacking your character. I can raise your ATN significantly in a red/red situation.(And IMO, I should be able to raise your DTN if you had went white..since all an evasive attack really is... is a terrain roll during an attack)....

Oh, and his endurance is 3 times what yours is. So you'd be losing CP dice long before he did. I.e. if your character had armor, he'd have lost 3 CP by the time mine had lost 1... 6 by 2... 9 by 3.. etc. See the serious advantage that gives me? I also can half-sword for attack or defense. Which means my thrust ATN is 5, and my half-sword DTN is 6 right? Pretty low numbers when you think about it.. Oh, and I can just as easily counter you(with or without employing the half-sword)..

This is the same character that has gone against a ST 8 and TO 15 and ST8-TO20 opponent.. and lived...never died.(Though I was spotted 5 SA points, making my CP 16..)

I am experiencing technical difficulties with my cognition at the moment, so excuse the fact that it may seem like I am on crack whilst typing my replies tonight..
-Ingenious

bergh

your human lived when faced a ST8 TO20 monster alone? wow!, non of my players could survive that.

anyway my examble was just that maybe some players wanted to make such a character, which would be boring.
Kind regards....

-Brian Bergh
brianbbj@hotmail.com
TRoS .pdf files: http://fflr.dk/tabletop/TROS/