*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
March 05, 2014, 09:49:20 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 56 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: [Conspiracy of Shadows] Introduction Part Deux  (Read 414 times)
Keith Senkowski
Member

Posts: 725

On A Downward Spiral...


WWW
« on: March 09, 2004, 12:17:44 PM »

After getting the good advice earlier I went back to the drawing board and deconstructed by own game to get to its core premise.  It is a bit shorter, which concerns me a bit, but I think it conveys the premise clearly and hopefully has a wham factor.  My questions are:

Does it grab you?
Does it establish the conflict clearly?
Does it sound like it might be fun?
What is missing and what should be tossed?
Should I include more setting type info?
And most importantly, did I  keep the cliche/purple prose to a minimum?

Thanks in advance
Keith
---

   On the continent of Polian strange things occur with an alarming. Towns suddenly become infested with rats; only to have them all disappear days later.  Certain places always seem to smell like lilacs, even thought that plant is foreign to the region.  When night falls the land and even the very air seems to warp into a sinister parody of the daytime.  People suddenly begin to act completely different than they way they would normally act or sometimes they just disappear, never to be heard of again.  
   All of these events are given a reasonable explanation by the authorities, both secular and religious, which the public blissfully accepts.  They are kept ignorant of the sinister forces that are shaping their world.  However, a small number of men and women have seen through the lies.  They have discovered the shadows of a conspiracy against humanity and strive to know more.  They strive to expose the truth.
However, the truth can kill you.
In the Conspiracy of Shadows role-playing game characters are normal human beings thrust into extraordinary situations. They come from all classes and occupations.  Some of them are strong in body and others are strong in mind, but all of them are ill prepared for the truth, despite what they think they know.  Unaware of the true danger to them and those around them, they remain obsessed with their desire to know the truth and pursue it doggedly.  
   Characters in this game are different from characters in most other role-playing games in that they are bound together from the start with a common purpose.  They are not individuals that have chosen a life of adventure and glory, but rather have been forced into a dangerous life by circumstance and fate.  Their obsession with the truth has drawn them away from the trappings of a normal life into a world of monstrous horror and very human intrigue.  Together they risk everything in an ill informed quest to save the world from horrors it cannot see.
Logged

Conspiracy of Shadows: Revised Edition
Everything about the game, from the mechanics, to the artwork, to the layout just screams creepy, creepy, creepy at me. I love it.
~ Paul Tevis, Have Games, Will Travel
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!