The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 02:36:41 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Inactive Forums
CRN Games
(Moderator:
Clinton R. Nixon
)
Paladin Animus questions
Pages: [
1
]
« previous
next »
Author
Topic: Paladin Animus questions (Read 811 times)
tetsujin28
Member
Posts: 54
Paladin Animus questions
«
on:
March 20, 2004, 07:30:38 PM »
Obviously, avoiding the accumulation of Dark Animus is a major theme of the game. Yet the stuff seems pretty easy to get rid of. Whilst the mechanic on pg. 14 clearly states that the only way to get rid of DA is to spend LA to purge it, this will still result in a state where DA is the higher of the two. The best way to get rid of DA is simply to spend it to puchase more Flesh Attributes or Abilities (pg. 17). And since this can be done anytime during an adventure, it seems like DA's never really going to be a threat.
Logged
Now with cheese!
Clinton R. Nixon
Moderator
Member
Posts: 2624
Paladin Animus questions
«
Reply #1 on:
March 21, 2004, 03:06:12 PM »
You're pretty much on the ball. There's no mechanical slap-in-the-face for spending Dark Animus to improve stats, although there should be a thematic one.
Logged
Clinton R. Nixon
CRN Games
tetsujin28
Member
Posts: 54
Paladin Animus questions
«
Reply #2 on:
March 21, 2004, 04:18:13 PM »
Hmm. I'd like to think of one, since otherwise, I mean, what's the worry? You've already got the cool mechanic for Marks, so there should be one to keep you from just accumulating DA like the dickens.
So, here's my thought. Maybe a paladin
can't
spend DA on increasing anything until he performs an act of contrition, or his LA is higher than his DA? And whilst he could simply spend DA on effects powered by his DA attributes, it's easy enough for the GM to screw with him until it's gone. So if, frex, a Paladin were to create fire using his Anger, it's an angry fire: it doesn't care who's in the way when it's created. This, of course, might lead to the accumulation of more DA. Which would be why you'd have to possibly resolve the situation without drawing on supernatural power. No-one ever said being a paladin should be easy :)
Logged
Now with cheese!
Michael S. Miller
Member
Posts: 846
Paladin Animus questions
«
Reply #3 on:
March 22, 2004, 03:59:41 AM »
Perhaps Dark Animus-enhanced stats accrue Marks as well? I mean, as Obi-Wan says of Vader "He's more machine now than man, twisted and evil." Be that as it may, his stats are very high, because of the DA spent, no doubt.
Jsut a thought
Logged
Serial Homicide Unit
Hunt down a killer!
Incarnadine Press
--The Redder, the Better!
tetsujin28
Member
Posts: 54
Paladin Animus questions
«
Reply #4 on:
March 22, 2004, 12:02:00 PM »
I had thought of that, as well. I just couldn't think of a way to implement it. The Vader example would seem to me what happens when you transgress the code too many times. Which of course also grants you DA. But...hmm. Maybe DA can
only
be spent increase Dark attributes or new abilities based on Marks? That would certainly encourage players to try to get more LA to knock their DA down.
Logged
Now with cheese!
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum