*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
March 05, 2014, 12:27:42 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: Responsible Game Design  (Read 858 times)
lumpley
Administrator
Member
*
Posts: 3453


WWW
« on: April 07, 2004, 11:08:06 AM »

So I'm designing this Dogs in the Vineyard game, right, and ... well, it's like my freewheeling monkey business days are over.  Time was, I could write a Matchmaker or an Otherkind and just post it, put it up untried untested on my website, link to it in the game design forum, and if other people dug it, sweet for me!  And if they didn't, no loss, I hadn't invested anything but the time to write it.

Now I find that I'm doing something else entirely.  I don't want to publish an incomplete game.  I don't want to tell people to play a way that I haven't worked the bugs out of top to bottom, examined and reexamined, playtested thorougly.  I don't want to publish a first stab at a game, I want to publish a whole game that delivers.

Which is good.  Very good, I think.

But dammit, is every game I publish from now on going to be this much work?

-Vincent
Logged
Ron Edwards
Global Moderator
Member
*
Posts: 16490


WWW
« Reply #1 on: April 07, 2004, 11:12:49 AM »

Not only that, Vincent, but Otherkind should now be this much work.

I swear, what did you have to go doing this Mormon Mission game for, when Otherkind is just sitting there!?

If you guys see me chasing Vincent around and around the exhibit hall, brandishing a copy of Multiverser for purposes of smiting him hip and thigh, you'll know why.

Best,
Ron
Logged
Shreyas Sampat
Member

Posts: 970


WWW
« Reply #2 on: April 07, 2004, 03:15:29 PM »

Otherkind. Consider Ron my designated chaser.
Logged

Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!