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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Preliminary Design - Gamist Cubes & Narrativist Fate  (Read 607 times)
Zak Arntson
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Posts: 839


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« on: December 27, 2001, 02:58:00 PM »

Two different game ideas:

http://www.livejournal.com/talkread.bml?itemid=18544680">Cubes

Competitive roleplaying corporate drones, a la Office Space (the movie).  I wanted a game that uses cards, is competitive, and a commentary on my workplace.

http://www.livejournal.com/talkread.bml?itemid=18479375">Eye of Fate

Narrativist game where being a hero is far riskier and unattractive to, say, being a shepherd.

Actual Game Design notes to follow later ...


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Clinton R. Nixon
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Posts: 2624


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« Reply #1 on: December 27, 2001, 03:03:00 PM »

I say:

1) I love Cubes. We play. Soon.
2) Why are you working on this instead of Donjon Krawl? Grr.

-Clinton
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Clinton R. Nixon
CRN Games
Zak Arntson
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Posts: 839


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« Reply #2 on: December 27, 2001, 03:10:00 PM »

Quote

On 2001-12-27 18:03, Clinton R Nixon wrote:
I say:

1) I love Cubes. We play. Soon.
2) Why are you working on this instead of Donjon Krawl? Grr.

-Clinton


1) Yes.  I was thinking this weekend.  My mother-in-law is staying with us and so my wife is busy.  I haven't really seen my wife in a few weeks, except maybe Christmas day.  So either this weekend or the first weekend AFTER I spend time with my wife.

2) I won't get in trouble typing into the little LiveJournal window at work.  I'm also feeling the rush to get a monthly rpg out for December.  I'm thinking Cubes, Eyes of Fate, Fungeon or um, possibly another.  Votes?

3) I got some money for Christmas, and since we budgeted so awesomely for our own Christmas shopping, it equals extra money that doesn't go to debt.  So I'm getting a domain name soon ... Harlekin-Maus will be official and all that!!
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