The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 02:36:34 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Inactive Forums
CRN Games
(Moderator:
Clinton R. Nixon
)
[Donjon] Killing PCs
Pages: [
1
]
« previous
next »
Author
Topic: [Donjon] Killing PCs (Read 770 times)
Darren Hill
Member
Posts: 861
[Donjon] Killing PCs
«
on:
April 25, 2004, 02:18:58 PM »
How exactly do you kill - or at least disable - PCs?
As far as I can tell, when PCs drop to Flesh Wounds, they are still active. When they lose stats, there are no listed penalties for dropping below 0 in a stat - so theoretically, that adroitness -20 PC might still be flopping around ineffectually.
I've noticed the rule which states that if all the damage successes are a success, the PC is "Smashed" - a process which looks pretty difficult (even if you do reduce Wherewithal to zero - especially if armour is worn).
I'm considering a house rule which says that when all Flesh Wounds are gone, damage comes off Wherewithal unless stated otherwise, and when that is zero, unconsciousness occurs.
Logged
Words to live by
jdagna
Member
Posts: 563
[Donjon] Killing PCs
«
Reply #1 on:
April 26, 2004, 07:07:49 PM »
PC death isn't supposed to be a frequent part of Donjon, so the smash rule is the only way to kill a PC.
Keep in mind that smashing a PC can happen as a result of any attack (once FW falls below 0). So while you're whittling away at attributes, you have chances to smash the guy.
That said, there is a flaw in this rule. A very powerful monster (let's say with 20 dice) is basically going to get the whole range of numbers in his roll (from 1 to 20) every time he rolls, so he's almost never going to smash anyone (since a 0 attribute still lets you roll 1 die). On the other hand, a pathetic monster with a 1-die attack has a pretty good chance of smashing you on his high rolls.
I think your house rule is probably better, though I think the intent of Donjon is to have the GM use facts to do things other than kill PCs. For example, I'd start using facts to tie up (reducing key attributes) the PCs, and then have them hauled off as prisoners or the like.
Logged
Justin Dagna
President, Technicraft Design. Creator, Pax Draconis
http://www.paxdraconis.com
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum