The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 09:29:31 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
56
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
General Forge Forums
Actual Play
[D&D: 3E] A game in time plays 9.
Pages: [
1
]
« previous
next »
Author
Topic: [D&D: 3E] A game in time plays 9. (Read 676 times)
Eric J.
Member
Posts: 396
[D&D: 3E] A game in time plays 9.
«
on:
April 29, 2004, 08:19:23 PM »
You can't get rid of me
Anyway-
Update: My brother (Ryan) is now allowed to play D&D and I live in Nebraska again. Yay for me. Anyway-
Well Ryan and his best friend Shane (my best friend's little brother) bugged me and bugged me into submission and were able to tear me away from my precious little Electronic RPGs. Yeah, they're 9 and I was pretty excited. Here's the setup:
Totally innacurate reccolection of my conversation:
"Okay, you guys. There's a lot more to RPGs than just playing. I want to teach you guys how to play."
"There's more to it... like what?"
"Uh... like setting, your characters... style of play... a whole lot of stuff."
"What is an RPG anyway."
"Uh... it's kindof like a shared story creation... sortof...kindof...mission-quest-thing."
"Okay..."
"Here are some things... What game do you want to play? There's D&D... Shadowrun...Star Wars... Risus...and a bunch of-"
"How about D&D?"
Ryan had probably memorised most of the 3rd Ed. players handbook (he could tell me the exact pages where some information appeared on anyway) so I figured that it wasn't a bad thing.
"Okay, fine whatever. Now we have to choose a world. We have Forgotten Realms, Planescape, or I could just make on up."
"How about you just make one up?"
"Fine whatever. You have to make characters though."
Well I got Ryan's twin sister involved and we were off.
Anthony (Shane's brother) printed out a few character sheets without any reluctance and I spent a long time helping them create characters. I suggested them character classes, skills, feats and the rest of the extranious crap.
So here are my thoughts so far:
D&D isn't on the top of my list for games to introduce people but I don't think it's that bad either. Here's my reasoning. It's fairly easy to learn (Relative to SOME things) and it's very standerd. I dunno. I'm certain that there are worse things I could have attempted.
I wanted to give them experience in what RPGs usually involve and that oftentimes means before-game preperation and social contract. If I give them different exposures they will have things to build upon.
We've ran 3 short sessions and I'll explain about those in further posts but I'm tired right now and I'll let whomever is still reading this to get the basic picture before I accidently write something too long and boring to keep anyones attention.
May the wind be always at your back,
-Pyron
Logged
ethan_greer
Member
Posts: 869
[D&D: 3E] A game in time plays 9.
«
Reply #1 on:
April 30, 2004, 06:42:14 AM »
Hi Eric,
Yeah, there are worse choices and better choices than D&D for an introduction to the hobby. Sounds like you're handling the teaching pretty well. Definitely keep us posted on how the sessions went!
Logged
Andrew Norris
Member
Posts: 253
[D&D: 3E] A game in time plays 9.
«
Reply #2 on:
April 30, 2004, 07:56:36 AM »
I agree that having a "hook" to draw players in is one of the most important things in introducing roleplaying to someone. If in this case the hook is the system, I think that more than makes up for any difficulties in learning it.
I do think that it's great that they wanted you to create your own setting -- because you can brainstorm with them (coming up with off-the-wall ideas is something nine year olds are
great
at), and then it's their setting as well.
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum