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Indie Game Design
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[Great Ork Gods] Rule idea (split)
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Topic: [Great Ork Gods] Rule idea (split) (Read 1276 times)
Borogove
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Posts: 6
[Great Ork Gods] Rule idea (split)
«
on:
May 02, 2004, 07:22:45 PM »
1. Ralph's idea for various difficulty altering the way Spite is allocated, strikes me as too complicated (who was it who last appealed anyway?) for an otherwise simple system.
A modification of the theme I do like is this: normally when an Ork succeeds the God gets a point of Spite (the Gods do not like uppity Orks), my idea is this: if the Ork and the God are the same, all the other Players get Spite if the Ork succeeds (the Gods do not like favouritism). Whatcha think?
Here's an idea that I'll wager you won't like:
If an Orc has to contest against his own God, he picks difficulty.
If he picks easy, he gains 1 Hate on that God.
If he picks medium, play as normal.
If he picks hard, he loses 1 Hate on that God.
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magnae clunes mihi placent, nec possum de hac re mentiri
Ron Edwards
Global Moderator
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Posts: 16490
[Great Ork Gods] Rule idea (split)
«
Reply #1 on:
May 04, 2004, 08:29:15 AM »
Hello,
The above post was split from
[Great Ork Gods] Playtest release
. No big deal, carry on with the discussion.
Best,
Ron
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