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Iron Game Chef -- The Publication!
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Topic: Iron Game Chef -- The Publication! (Read 16555 times)
Jonathan Walton
Member
Posts: 1309
Iron Game Chef -- The Publication!
«
Reply #75 on:
May 14, 2004, 07:38:49 AM »
Quote from: xiombarg
Yes... I'll note that revisions
are
allowed, so long as the game doesn't go beyond about 150% of its original length. I know I revised my game quite a bit in reaction to Mike's comments.
Let me think about it over the weekend and see how I feel. It's possible that I could turn
Seadog
into something that I'd feel better about submitting to the project and that I can get over my initial negative reaction. I've had a real shitty week and it's possible that that's translated into a general bitchiness and need to be over-protective.
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One Thousand One
-
Bleeding Play
Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
Iron Game Chef -- The Publication!
«
Reply #76 on:
May 14, 2004, 08:56:56 AM »
No prob. Again, no pressure either way.
Mike
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greyorm
Member
Posts: 2233
My name is Raven.
Iron Game Chef -- The Publication!
«
Reply #77 on:
May 14, 2004, 11:59:45 AM »
Quote from: Dav
I would love to include At The Dawn, especially as I know you would do your own cover piece for it and your art is worth killing over (and, in some alleyways of Chicago... it is killed over). Think well, good sir, think well.
You're just trying to butter me up to influence my decision! Well, it's working.
It's Friday, decision day, and I've decided to go with it. So, yeah, include me. Let's do this thing.
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Rev. Ravenscrye Grey Daegmorgan
Wild Hunt Studio
Christopher Weeks
Member
Posts: 683
Iron Game Chef -- The Publication!
«
Reply #78 on:
June 08, 2004, 04:15:10 AM »
When can we get page size information?
Chris
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Christopher Weeks
Member
Posts: 683
Iron Game Chef -- The Publication!
«
Reply #79 on:
August 17, 2004, 08:18:46 AM »
Any updates Mike or Dav?
Chris
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Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
Iron Game Chef -- The Publication!
«
Reply #80 on:
August 17, 2004, 11:33:00 AM »
Well, Dav's got everything, but it was kinda last minute. There was a problem with part of the process that I don't really want to discuss, because I don't want to implicate anyone. I will admit that I could have been quicker on the draw in getting some of the stages moving as well. But I am proud of the work that was done by everyone in getting it all together.
I only pray that Dav can pull off a miracle and get it printed in time. If he can't, he can't be blamed given the lack of time, but I have faith in his abilities.
Anyhow, given that he's probably stupid busy right now, I wouldn't be surprised not to hear from him before the Con (now it'll turn out that he's cross posting with me, heh).
Anyhow, if it unfortunately doesn't make it to GenCon, it'll be done shortly thereafter.
Again, thanks to everyone who participated. It's been more than educational. For one thing, I don't think I'll tackle trying to edit this many games (it has 23 going in) for anything in the future, just because it was a logistical nightmare. I'm sure that many of the authors may have felt that I could have been more helpful with the editing process because I was spread so thin. Maybe if I did this full-time... :-)
Anyhow, it's going to be a neat product when we finally see it. Fingers crossed.
Mike
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