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RPG Theory
PUSH comes to shove
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Topic: PUSH comes to shove (Read 2395 times)
Jonathan Walton
Member
Posts: 1309
PUSH comes to shove
«
on:
July 03, 2004, 07:53:38 AM »
Hey Folks,
My new RPGnet column,
PUSH
, just started running this weekend. Just wanted to make an announcement in case people weren't regularly wandering over there. The first article is a personal introduction and then a reassessment and deconstruction of my front-burner project,
Argonauts
. I'm planning on revising and developing the project over the first few columns, though each article will also focus on a seperate main topic, with the
Argonauts
stuff continuing in an incremental fashion at the end of each installment.
The first article is up here:
http://www.rpg.net/news+reviews/columns/push30jun04.html
Comments and suggestions about the new column subject or format are welcome here, but specific suggestions on
Argonauts
should probably go in the column's forum or I can start a new indie design thread if needed.
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One Thousand One
-
Bleeding Play
John Harper
Member
Posts: 1054
flip you for real
PUSH comes to shove
«
Reply #1 on:
July 03, 2004, 02:44:38 PM »
Hey Jonathan,
This is my "Way to go!" post. I really like the new article format and content. I'm looking forward to the rest of the series.
That said, I don't entirely agree with all of your conclusions about game design and the changes to Argonauts in particular. I'll post on the other forum(s) about that stuff, though.
Anyway, great column.
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Agon
: An ancient Greek RPG. Prove the glory of your name!
Shreyas Sampat
Member
Posts: 970
PUSH comes to shove
«
Reply #2 on:
July 03, 2004, 03:49:47 PM »
I'll comment that I found the pop-culture references distracting, but I'm really enjoying the content of this column; I look forward to seeing more.
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summerbird
montag
Member
Posts: 172
PUSH comes to shove
«
Reply #3 on:
July 04, 2004, 01:23:26 AM »
FWIW, I disliked the style. I freely admit that it's the number of bad texts written by older men who try to sound "hip" and "cool" which makes me instantly dislike any text using teenage slang, no matter how genuine these expressions may be in a particular case.
Still, it's your column, and I'd encourage you to go your own way both in terms of style and content.
Logged
markus
------------------------------------------------------
"The real problem is not whether machines think but whether men do."
--B. F. Skinner, Contingencies of Reinforcement (1969)
Jonathan Walton
Member
Posts: 1309
PUSH comes to shove
«
Reply #4 on:
July 05, 2004, 12:24:57 PM »
Hmm, being 22 years old, I thought I was still young enough to be hip, at least in a tongue-firmly-in-cheek sort of way (which is definitely what was happening, since I don't watch
Emeril
or
Queer Eye
or
Pimp My Ride
or
Monster Garage
, though I know they exist).
Comments definitely taken into account, though.
By the way, John (or anyone else), I'd love to hear your comments on the on-going
Argonauts
re-design. Piers just emailed me some thoughts and I'd like to get as many people's perspectives as I can before finishing up the
Argonauts
portions of #2.
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One Thousand One
-
Bleeding Play
neelk
Member
Posts: 126
PUSH comes to shove
«
Reply #5 on:
July 06, 2004, 03:11:39 PM »
It occurs to me that I haven't said "Nice job!" yet. So I will rectify that.
Nice job!
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Neel Krishnaswami
Emily Care
Member
Posts: 1126
PUSH comes to shove
«
Reply #6 on:
July 07, 2004, 06:32:14 AM »
JW--you old fogey. 22? Pick up that cane and start walkin'.
Seriously though, good job. Walking folks through your design process is a great entry point for discussing design. Choice of Ralph's sacred cow post is right on too.
Quote from: In the comments, Karro
And I really like Jonathan's idea of an evolving PDF product that improves over time and playtests before it is released on POD or other hard-copy format.
Playtest and publication can merge in the current marketplace in ways not available in the past. Good point.
Go, Jonathan!
yrs,
Emily Care
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Koti ei ole koti ilman saunaa.
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