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RPG Theory
PUSH keeps pushing
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Topic: PUSH keeps pushing (Read 629 times)
Jonathan Walton
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PUSH keeps pushing
«
on:
July 26, 2004, 04:05:04 AM »
Column #2 is finally out. I've been waiting most of a week for them to post it up there. This one's about the "Player's Guide to Roleplaying" project that Chris Lehrich and I are slowly putting together, and then there's the continuing design on
Argonauts
, influenced by comments that you guys sent in a few weeks ago.
http://www.rpg.net/news+reviews/columns/push29jul04.html
Can ya dig it?
In two weeks, I'm going to be talking about Hundred Flowers (an indie game co-op, based on the Image Comics model), the design work I did for Phil Reed's
vs. Monsters Anthology
(Foreign Devils: Phantasmagoric Colonial-Era Gun-Fu), and more
Argonauts
.
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Bleeding Play
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